Interaction design needs strong and bold visual and conceptual gestures to push beyond the borders of habitual systems and reshape them into flexible, modern solutions.
Within this freedom, usability and logic bridge the initial vision with the newly opened paths.
Polysensing is the practice of holding opposing forces in productive tension, designing within the space between familiarity and disintegration.
Complexity is a condition to be met, optionally through immersive, context-appropriate form.
The desktop is a structurally limited surface, although its potential through practicability is immense.
Other environments demand other logics.
Intuition is the primary instrument.
Methodology serves it and not the other way around.
When something feels uncertain, evidence helps but when a decision is clear, process is waste.
